Game Console Progress API for Social Connectivity – January 2010 Ideas

The thirteenth idea for my 365 social ideas is about adding social connectivity to console games. But not straightforwardly, as in asking the developer of the Assassins Creed 3 to automatically tweet when you get a trophy on your PS3 (this will probably come soon, but is pretty boring). No, it should be possible to do some form of ping/trackback system, in which all games can “ping” your progress to any gaming progress ping recipients. And what happens with this ping is then out of the hands of the actual game. One obvious game progress ping recipient is a twitter bridge, that will tweet it as explained, but by building such a general system, it can be used for anything anyone else can think of, because you simply build a new website, that can receive pings and ask users to enter the url of your website in your game console’s settings.

I of course know it isn’t trivial to introduce things into gaming platforms, they are pretty tight and does not have to listen that much to community. But social connectivity will be coming, and I just hope it is an open model like the above describe instead of static “connections” that the developer decided would be good for you.

Why?

Gaming consoles will exist for a very long time to come, and many will spend a lot of time on them. Most consoles are online by now, so why not combine the user’s online life with his gaming life in an open way? Something like this will come very soon, so why not get out there and be the first?

What’s next?

Do with this idea whatever you like – expand, implement, trash or forget. Just remember, that if you use it in anyway make sure to attribute me according to the Creative Commons Attribution 3.0 License, that all these 365 Social Ideas are published under.

Related posts:

  1. Game of Life – January 2010 Ideas
  2. A Twitter Gaming Mechanic – January 2010 Ideas
  3. Helping via Gaming – January 2010 Ideas

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